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Gabe Newell
In the early years of my career, I worked at Microsoft. There, I learned more in my first three months there than I ever did at Harvard.
When the hit FPS Doom released at caught the world by storm, that was like a lightning bolt to me. I led development of a port of the game to Windows 95, helping make Windows a viable gaming platform.
Inspired by my colleagues leaving Microsoft to work for Id Software, I too left Microsoft in 1996 to start my own successful gaming company, Valve.